is-you/game.scm
2024-05-20 23:05:28 +08:00

56 lines
1.4 KiB
Scheme

(import (scheme base)
(scheme inexact)
(hoot ffi)
(hoot debug)
(dom canvas)
(dom document)
(dom element)
(dom event)
(dom image)
(dom media)
(dom window)
(console))
(define game-width 640.0)
(define game-height 480.0)
(define canvas (get-element-by-id "canvas"))
(define context (get-context canvas "2d"))
(define *element-x* (/ game-width 2.0))
;; Draw
(define (draw prev-time)
(clear-rect context 0.0 0.0 game-width game-height)
(set-fill-color! context "#140c1c")
(set-text-align! context "center")
(set-font! context "bold 24px monospace")
(fill-text context "Hello, World! :)" *element-x* (/ game-height 2.0))
(request-animation-frame draw-callback))
(define draw-callback (procedure->external draw))
(set-element-width! canvas (exact game-width))
(set-element-height! canvas (exact game-height))
(request-animation-frame draw-callback)
(dprint "game-height" game-height)
(console-log canvas)
;; Input
(define key:left "ArrowLeft")
(define key:right "ArrowRight")
(define (on-key-down event)
(let ((key (keyboard-event-code event)))
(cond
((string=? key key:left)
(dprint "key:" key)
(set! *element-x* (- *element-x* 10)))
((string=? key key:right)
(dprint "key:" key)
(set! *element-x* (+ *element-x* 10))))))
(add-event-listener! (current-document) "keydown"
(procedure->external on-key-down))