[feat] can restart game
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parent
aa251bb6e1
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1 changed files with 14 additions and 9 deletions
17
game.scm
17
game.scm
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@ -53,16 +53,18 @@
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(define apple (make-gelement (make-gelement-type #t "apple") '(4 5)))
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(define air (make-gelement (make-gelement-type #t "") '()))
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(define left-parenthes (make-parentheses 'left (cons 0 2) '(+ 1 2)))
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(define right-parenthes (make-parentheses 'right (cons 4 2) '()))
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(define ppp (vector (vector air air air air air)
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(define (make-level-1) (make-level
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(vector
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(vector air air air air air)
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(vector wall wall wall wall wall)
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(vector air air air air air)
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(vector wall wall wall wall wall)
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(vector air air air air air)))
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(vector air air air air air))
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(make-parentheses 'left (cons 0 2) '(+ 1 2))
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(make-parentheses 'right (cons 4 2) '())
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"Hello World!"))
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(define *level* (make-level ppp left-parenthes right-parenthes "Hello World!"))
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(define *level* (make-level-1))
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(define (set-grid! x y val)
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(vector-set! (vector-ref (level-grid *level*) y) x val))
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@ -177,6 +179,9 @@
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(define (on-key-down event)
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(let ((key (keyboard-event-code event)))
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(cond
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((string=? key "KeyR")
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(set! *level* (make-level-1))
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(request-animation-frame draw-callback))
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((string=? key "KeyA")
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(collide-gelement! (- (car (parentheses-pos (level-left-parenthes *level*))) 1) (cdr (parentheses-pos (level-left-parenthes *level*))) (level-left-parenthes *level*)))
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((string=? key "KeyD")
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