diff --git a/game.scm b/game.scm index b5cc433..e05b982 100644 --- a/game.scm +++ b/game.scm @@ -50,7 +50,7 @@ (goal level-goal set-level-goal!)) -(define wall (make-gelement (make-gelement-type #f "__________") '())) +(define wall (make-gelement (make-gelement-type #f "________________") '())) (define wall2 (make-gelement (make-gelement-type #f "|") '())) (define apple (make-gelement (make-gelement-type #t "apple") '(4 5))) (define l-st (make-gelement (make-gelement-type #t "string-append") '(string-append))) @@ -139,7 +139,8 @@ (set-font! context "bold 24px monospace") (let ((grid (level-grid *level*)) (left-parenthes (level-left-parenthes *level*)) - (right-parenthes (level-right-parenthes *level*))) + (right-parenthes (level-right-parenthes *level*)) + (goal (level-goal *level*))) ; Draw grid (do ((i 0 (+ i 1))) ((= i (vector-length grid))) @@ -149,8 +150,11 @@ (let* ((gele (vector-ref (vector-ref grid j) i)) (avg-width (/ game-width (vector-length grid))) (avg-hight (/ game-height (vector-length grid)))) + + (set-font! context "12px monospace") (fill-text context (gelement-type-iamge (gelement-type gele)) (* 100 (+ i 1)) (* 50 (+ j 1)))))) + (set-font! context "24px monospace") ; Draw left-parenthes (fill-text context "(" (* (+ (car (parentheses-pos left-parenthes)) 1) 100) @@ -171,11 +175,16 @@ (string-append (slist->string (parentheses-content right-parenthes)) ")") 0 400) + (fill-text context + (string-append "Goal: " (convert goal)) + 0 450) + ; Draw title (match (level-state *level*) ('win (set-text-align! context "center") - (fill-text context "Press Enter to next level" (/ game-width 2.0) (/ game-height 2.0))) + (set-font! context "bold 24px monospace") + (fill-text context "Goal equal! Press Enter to continue" (/ game-width 2.0) (/ game-height 2.0))) (_ #t)) (request-animation-frame draw-callback))) (define draw-callback (procedure->external draw))