[feat] add collide-gelement! func
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9
game.scm
9
game.scm
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@ -76,3 +76,12 @@
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(vector apple wall wall wall wall)
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(vector wall wall wall wall wall)
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(vector wall wall wall wall wall)))
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(define (collide-gelement! x y)
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(let ((e (vector-ref (vector-ref ppp x) y)))
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(if (gelement-interact? (gelement-type e))
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(begin (display "True")
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(newline)
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(display (gelement-type-iamge (gelement-type e))))
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(display "False"))))
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