foxhole/app/boxes.py

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#!/usr/bin/env python3
from app import models
from app.database import AsyncSession
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from app.activitypub import ME
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from loguru import logger
from uuid import uuid4
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from app.config import MANUALLY_APPROVES_FOLLOWERS
from app.config import BASE_URL
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import app.activitypub as ap
import uuid
def allocate_outbox_id() -> str:
return str(uuid.uuid4())
def build_object_id(id) -> str:
return f"{BASE_URL}/tail/{id}"
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async def save_incoming(
db_session: AsyncSession,
payload: dict,
) -> models.IncomingActivity | None:
ap_id: str
if "@context" not in payload:
logger.warning(f"invalid object: {payload}")
return None
if "id" in payload:
ap_id = payload["id"]
else:
ap_id = str(uuid4())
incoming_activity = models.IncomingActivity(
ap_id=ap_id,
ap_object=payload,
)
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await process_incoming(db_session, payload)
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if db_session.add(incoming_activity):
return incoming_activity
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await db_session.commit()
await db_session.refresh(incoming_activity)
return incoming_activity
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async def process_incoming(
db_session: AsyncSession,
ap_object: dict,
) -> bool:
if "Follow" == ap_object["type"]:
await _handle_follow(db_session, ap_object)
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return True
return False
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async def _handle_follow(
db_session: AsyncSession,
ap_object: dict,
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) -> bool:
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if ME["id"] != ap_object["object"]:
# await db_session.delete(ap_object)
logger.warning("no match follow object!" + ap_object["object"])
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return False
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if MANUALLY_APPROVES_FOLLOWERS:
# TODO
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return False
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await _send_accept(db_session, ap_object)
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return True
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async def _send_accept(
db_session: AsyncSession,
ap_object: dict,
) -> None :
reply_id = allocate_outbox_id()
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url = ap_object["actor"] + "/inbox"
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out = {
"@context": ap.AS_CTX,
"id": build_object_id(reply_id),
"type": "Accept",
"actor": ME["id"],
"object": ap_object["id"],
}
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#TODO outcoming
await ap.post(url, out)