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While at it, also use system libvpx. * gnu/packages/game-development.scm (godot)[source](snippet): New field. [arguments]: Add "builtin_libvpx=no" to #:scons-flags. [inputs]: Add LIBVPX. |
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bootloader | ||
build | ||
packages | ||
services | ||
system | ||
tests | ||
artwork.scm | ||
bootloader.scm | ||
local.mk | ||
packages.scm | ||
services.scm | ||
system.scm | ||
tests.scm |