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gnu: Add kblocks.
* gnu/packages/games.scm (kblocks): New variable.
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@ -8366,3 +8366,45 @@ (define-public kbounce
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This package is part of the KDE games module.")
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(license (list license:gpl2+ license:lgpl2.0+ license:fdl1.2+))))
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(define-public kblocks
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(package
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(name "kblocks")
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(version "19.08.3")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "mirror://kde/stable/applications/"
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version "/src/kblocks-" version ".tar.xz"))
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(sha256
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(base32 "0qrm0dihzhkxsq9l49ndzms802x6jn92vvabb2zf2q9z593m69cx"))))
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(properties `((tags . ("Desktop" "KDE" "Games"))))
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(build-system qt-build-system)
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(native-inputs
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`(("extra-cmake-modules" ,extra-cmake-modules)
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("kdoctools" ,kdoctools)))
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(inputs
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`(("kcompletion" ,kcompletion)
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("kconfig" ,kconfig)
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("kconfigwidgets" ,kconfigwidgets)
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("kcoreaddons" ,kcoreaddons)
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("kcrash" ,kcrash)
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("kdbusaddons" ,kdbusaddons)
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("ki18n" ,ki18n)
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("kwidgetsaddons" ,kwidgetsaddons)
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("kxmlgui" ,kxmlgui)
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("libkdegames" ,libkdegames)
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("qtbase" ,qtbase)
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("qtdeclarative" ,qtdeclarative)
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("qtsvg" ,qtsvg)))
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(home-page "https://games.kde.org/")
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(synopsis "Single player falling blocks puzzle game")
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(description "KBlocks is the classic Tetris-like falling blocks game.
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The idea is to stack the falling blocks to create horizontal lines without any
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gaps. When a line is completed it is removed, and more space is available in
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the play area. When there is not enough space for blocks to fall, the game is
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over.
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This package is part of the KDE games module.")
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(license (list license:gpl2+ license:fdl1.2+))))
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