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gnu: Add cl-shadow.
* gnu/packages/lisp-xyz.scm (sbcl-shadow, cl-shadow, ecl-shadow): New variables. Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>
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@ -15646,3 +15646,42 @@ (define-public ecl-cl-opengl
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(define-public cl-opengl
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(sbcl-package->cl-source-package sbcl-cl-opengl))
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(define-public sbcl-shadow
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(let ((commit "b2031adbfba3579b48c9d39ad997e19b79b6852f")
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(revision "1"))
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(package
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(name "sbcl-shadow")
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(version (git-version "0.0.0" revision commit))
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://git.mfiano.net/mfiano/shadow")
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(commit commit)))
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(file-name (git-file-name "shadow" version))
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(sha256
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(base32 "0w1i734gkdkziin74ql2nhx7jdjxx02ylssaa6qdrvnj4br1124a"))))
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(build-system asdf-build-system/sbcl)
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(inputs
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`(("cffi" ,sbcl-cffi)
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("cl-opengl" ,sbcl-cl-opengl)
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("glsl-packing" ,sbcl-glsl-packing)
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("golden-utils" ,sbcl-golden-utils)
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("static-vectors" ,sbcl-static-vectors)
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("varjo" ,sbcl-varjo)))
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(home-page "https://git.mfiano.net/mfiano/shadow")
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(synopsis "Management system for OpenGL shader programs")
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(description
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"This package provides a Common Lisp library for defining OpenGL shader
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programs. There are also functions for referencing shader programs by name,
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querying for basic information about them, modifying uniform variables
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throughout the lifecycle of an OpenGL application, and managing certain OpenGL
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buffer object types (UBO, SSBO currently).")
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(license license:expat))))
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(define-public ecl-shadow
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(sbcl-package->ecl-package sbcl-shadow))
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(define-public cl-shadow
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(sbcl-package->cl-source-package sbcl-shadow))
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