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gnu: curseofwar: Improve docstring.
* gnu/packages/games.scm (curseofwar): Remove unnecessary reference to Linux. Add other available UI.
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1 changed files with 4 additions and 3 deletions
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@ -11959,7 +11959,7 @@ (define-public curseofwar
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(base32 "1wd71wdnj9izg5d95m81yx3684g4zdi7fsy0j5wwnbd9j34ilz1i"))))
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(base32 "1wd71wdnj9izg5d95m81yx3684g4zdi7fsy0j5wwnbd9j34ilz1i"))))
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(build-system gnu-build-system)
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(build-system gnu-build-system)
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(arguments
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(arguments
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`(#:tests? #f; no tests
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`(#:tests? #f ; no tests
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#:make-flags
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#:make-flags
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(list (string-append "CC=" ,(cc-for-target))
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(list (string-append "CC=" ,(cc-for-target))
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(string-append "PREFIX=" (assoc-ref %outputs "out")))
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(string-append "PREFIX=" (assoc-ref %outputs "out")))
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@ -11969,6 +11969,7 @@ (define-public curseofwar
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(inputs `(("ncurses" ,ncurses)))
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(inputs `(("ncurses" ,ncurses)))
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(home-page "https://a-nikolaev.github.io/curseofwar/")
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(home-page "https://a-nikolaev.github.io/curseofwar/")
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(synopsis "Fast-paced action strategy game")
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(synopsis "Fast-paced action strategy game")
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(description "Curse of War is a fast-paced action strategy game for
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(description "Curse of War is a fast-paced action strategy game originally
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Linux originally implemented using ncurses user interface.")
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implemented using ncurses user interface. An SDL graphical version is also
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available.")
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(license license:gpl3)))
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(license license:gpl3)))
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