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gnu: Add moonlight-common.
* gnu/packages/games.scm (moonlight-common): New variable. Signed-off-by: Oleg Pykhalov <go.wigust@gmail.com> Change-Id: Ibf379d85fac0bdc000fdf56a3c850bb8a1067330
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@ -6230,6 +6230,50 @@ (define-public bambam
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colors, pictures, and sounds.")
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(license license:gpl3+)))
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(define-public moonlight-common
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;; Used as submodule in https://github.com/moonlight-stream/moonlight
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(let ((commit "8c55c086d596607041e4394fb62a1bc800b7f37c")
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(revision "1"))
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(package
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(name "moonlight-common")
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(version (git-version "3.1.4" revision commit))
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url
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"https://github.com/moonlight-stream/moonlight-common-c")
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(commit commit)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0pqm0a2p2sqvazv5gak6gl7d405kaaq6r13l7yhycm0myayqavrp"))))
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(build-system cmake-build-system)
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(arguments
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(list #:tests? #f
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#:phases #~(modify-phases %standard-phases
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(add-after 'unpack 'use-system-enet-package
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(lambda _
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(substitute* "CMakeLists.txt"
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(("add_subdirectory\\(enet\\)")
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""))))
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(replace 'install
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(lambda* (#:key outputs source #:allow-other-keys)
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(let* ((include (string-append #$output
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"/include"))
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(lib (string-append #$output "/lib")))
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(mkdir-p include)
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(mkdir-p lib)
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(install-file (string-append source
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"/src/Limelight.h") include)
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(install-file "libmoonlight-common-c.so" lib)))))))
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(native-inputs (list pkg-config))
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(inputs (list enet-moonlight openssl qtbase-5))
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(synopsis "GameStream protocol core implementation")
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(description
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"This package provides the GameStream core code for the protocol.")
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(home-page "https://github.com/moonlight-stream/moonlight-common-c")
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(license license:gpl3+))))
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(define-public mrrescue
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(package
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(name "mrrescue")
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